Phase: WeiLongXin (Cassie) is the case supplier at an accepted price and magnet placement is settled top half only, so the live work is CAD cleanup plus a corrected quote sheet to release her to sampling, while Connie's paid D4 validation sample remains the gate on any production order.
Clean up the case CAD and re-export the STEP pack
Close out Cassie's order terms and release her to sampling
Receive and measure Connie's D4 validation sample
Issue a dimensioned case drawing
Wind the other case suppliers down
+8 more in Dice_Scroller/Todo.md
Critical Fate
8 open
Phase: All five deck colours are settled off the Deck 2 sample and [press] is deleted, so screen and print now match. Next is the decks 3 to 5 prototype, which is the first sight of the new blue, red and violet.
Order the remaining prototypes, decks 3 to 5
Finish the tuck box for print
Validate the RRP ladder against real COGS
Sign off the card wording
Send the production RFQs, China and UK
+3 more in Critical_Fate/Todo.md
Campaign Journal
9 open
Shipping: 1.0.2 · iOS build 6 · Android vc5
Phase: 1.0.2 is open in the working tree and not built. It adds a first-launch tutorial, a loadable demo campaign, a three-way portrait picker and a rating prompt. Every Apple store field is written and verified; Play needs its release creating. All twenty store raws were re-shot on 2026-08-27 and every composite and…
Upload the re-rendered screenshots to both stores
Build and submit 1.0.2 to both stores
Location tree for the Places list
Decide whether the WildShape DLC bar advertises itself